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I decided it was time to provide an updated skills list. I got this list off the monato esprit wiki and am not positive on all the mana amounts but it is pretty accurate. If anything is wrong please let me know and I will change them. I don't have the last two skills yet but when I do I will update them.
===Active Skills === (Note that this list is still incomplete)
Double Axel (Attack skill, 2.0m range): Available at level 1 1. 7 Mana, 130% phys. dmg. 2. 13 Mana, 160% phys. dmg. 3. 19 Mana, 190% phys. dmg. 4. 25 Mana, 220% phys. dmg. 5. 31 Mana, 250% phys. dmg.
Harden Armor (Self buff, lasts 600 seconds): Available at level 1 1. 9 Mana, +12% phys. defense, -6% phys. atk./ mag. atk. 2. 16 Mana, +24% phys. defense, -12% phys. atk./ mag. atk. 3. 23 Mana, +36% phys. defense, -18% phys. atk./ mag. atk. 4. 30 Mana, +48% phys. defense, -24% phys. atk./ mag. atk. 5. 37 Mana, +60% phys. defense, -30% phys. atk./ mag. atk.
Shield Bomb (Attack skill, 10.0m range): Available at level 3 1. 7 Mana, 112% phys. dmg. 2. 12 Mana, 124% phys. dmg. 3. 17 Mana, 136% phys. dmg. 4. 22 Mana, 148% phys. dmg. 5. 27 Mana, 160% phys. dmg.
Self Healing (Self buff, effects are dependent on wis, int, and mag. atk.): Available at level 8 1. 7 Mana, Heals ?? ~ ?? HP 2. 14 Mana, Heals ?? ~ ?? HP 3. 19 Mana, Heals ?? ~ ?? HP 4. 24 Mana, Heals ?? ~ ?? HP 5. 29 Mana, Heals ?? ~ ?? HP
Defense Aura (Self buff/party buff, lasts 600 seconds): Available at level 13 1. ?? Mana, +50 phys. def. for self/party members 2. ?? Mana, +100 phys. def. for self/ party members 3. ?? Mana, +150 phys. def. for self/party members 4. ?? Mana, +200 phys. def. for self/party members 5. 44 Mana, +250 phys. def. for self/party members
Defiance Shout (Self buff, AoE): Available at level 18 1. 9 Mana, Taunts surrounding monsters onto self 2. 15 Mana 3. 21 Mana 4. 27 Mana 5. 33 Mana
Weaken (Debuff, 6.0m range, lasts 30 seconds): Available at level 23 1. 16 Mana, -6% atk. of target 2. 24 Mana, -12% atk. of target 3. 32 Mana, -18% atk. of target 4. 49 Mana, -24% atk. of target 5. 60 Mana, -30% atk. of target
Transfusion (Self buff, cool time 3min): Available at level 28 1. 1 Mana, 20% HP to 12% MP 2. 1 Mana, 20% HP to 24% MP 3. 1 Mana, 20% HP to 36% MP 4. 1 Mana, 20% HP to 48% MP 5. 1 Mana, 20% HP to 60% MP
Absolute Shield (Self buff, lasts ?? seconds): Available at level 33 1. ?? Mana, +100 block
Revival (Self buff): Available at level 38 1. ??
===Passive Skills===
Increase MP Increase HP Increase Physical Defense Increase Magical Defense
Suggested Build
Active Double Axle (main attack)- 5 Harden Armor (doesn't help at all in my opinion)- 0 Shield Bomb- 5 (if you solo most of the time otherwise your choice) Self Healing (good if you are the tank or if you solo)- 5 Defense Aura (good for parties and yourself)- 5 Defiance Shout- 0 Weaken (definitely worth it, especially for boses)- 5 Transfusion (depends on if you have anyone to heal your HP and it's not very useful since the cool time is 3min)- 0 Absolute Shield- probably 5 not sure yet Revival- at least 1
Passive- Your choice for the use of your extra points Increase MP (if soloing) Increase HP (if needed or if you plan to be a tank) Increase Physical Defense (if tank or if you need defense)
_________________ IGN: Mar Level 31 Templar Guild: Sunrise
IGN: Remi Level 10 Hwarang
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